Sequence blocks
A so-called main track belongs to all the parasites. It can be edited on the Parasites screen as detailed earlier. In addition to this track, you can create a further maximum of 24 sub tracks, i.e. sequence blocks. This screen helps you to manage these. These sequence blocks are small objects, absolute or relative musical segments, controller sequences. You can control their play from two places:
1. From the sequence block trigger-type lane of the main track
This lane has an arrangement similar to that of the note lane, with the difference that the items denote sequence blocks instead of notes.
2. From midi or PC keyboard
If the enable sequence block triggering button is turned on in the main toolbar, the pressed notes trigger the sequence block with the relevant serial number (if it exists) starting from the octave with the set sequence block start trigger note <ctrl+numpad add/numpad subtract>. In case of recording, the data are saved into a sequence block trigger-type lane.
In the menu displayed as a result of pressing the mouse right click, you can see the methods to maintain sequence blocks. Check boxes help you select several sequence blocks at the same time at the lower right corner of the boxes. They can be cut, copied and pasted. Sequence blocks can be created from the main track too by the create sequence block from selection option. The given sequence can be listened to using the play icon found in the upper right corner of the boxes. The order of the sequence blocks can be changed by means of the mouse, drag and drop.
Sequence block properties
All the sequence blocks have a name and description property.
The trigger mode drop-down can have the following values:
  • Every note
  • Every first note
  • Trigger event
This property will specify what should launch the play of the sequence block. In case of a trigger event the play of the sequence block is induced either by the seq block lane events in the main track or by the pressed keys of the separated PC and MIDI keyboard. If you choose Every note and Every first note, a midi note event is also necessary for the start of the sequence in addition to a trigger event. In case of Every note, each pressed midi note restarts the play of the sequence, however, in case of every first note, the sequence restarts only if no other note is played parallel upon pressing a given note. To play static sequences, e.g. drum loops, note-independent effects or possibly controller curves, you can use the trigger event type. The other two modes can be used to trigger note-dependent sequences, arpeggiators and note-dependent effects. Whether a sequence block is note-dependent or not can be set in the properties of the lanes in it. How to do it is described in the sequence block part.
The demo note dropdown list contains some midi note combinations. It is necessary for you to be able to listen to the sequence, which uses these set midi note combinations, simply, by one click of the mouse (the play icon of sequence block boxes) or by pressing one key (the <tab> key on the sequence block screen) – if the current sequence block contains arpeggiator-type lanes.